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NPC Generator

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Advanced [show]


Gilbert Stafford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and green handkerchief worn on his right side. He has a slight overbite and is overall scrawny. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small plains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Rich, Slave. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Gilbert Stafford, Male Human Monk 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)14 (+2) 10 (+0)8 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Aldous Hallewell, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his lance always slung over his shoulder. He wears his red hair up. He has a dull look in his brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Weaver, but he got bored and became a Baker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the west; and to end his boredom

Ideals: Impeccable, Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Aldous Hallewell, Male Human Commoner 11
Medium (6'6") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)19 (+4) 5 (-3)7 (-2)
Skills Deception +2, Stealth +6
Senses Passive Perception 7
Languages Common, Abyssal, Gnoll, Elven, Terran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 300 pp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Silver chalice with lapis lazuli gems (150 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).


Social Check DCs


Antinua Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing the road beaten gear of a warrior. Her black hair is cut short. Her violet eyes are passionate and lively.

Personality: She is irascible and easily irritated. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised in a island tribe. Through the years after Antinua was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Antinua's mother didn't care for her much, and the feeling was mutual. She has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Antinua Goltorah, Female Half-Elf Fighter 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 14 (+2)8 (-1)
Skills Insight +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Hematite (6 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Olunt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy auburn hair. His gray unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He got into the Scribe business at a young age. Cursed with unlife at a very young age, Olunt has worked very hard to control his curse. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Job, Criminal record. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Olunt Battlehammer, Male Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 15 (+2)9 (-1)
Skills Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs

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