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NPC Generator

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Advanced [show]


Aura Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He has moderate length cinnamon fur. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. Days after completing his studies, news broke out that his hometown was attacked by drow. Aura was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Nature, Family. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Aura Of Ebony, Male Tabaxi Cleric 4
Medium (5'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).


Social Check DCs


Enialis Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Enialis lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 3 years.

Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Job, Family, Nature. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Enialis Floshem, Male Elf Druid 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2000 sp.


Social Check DCs


Trym Churchill, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. He wears his blonde hair down. His violet eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Justice, Artistic. Flaws: Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Trym Churchill, Male Human Bard 9
Medium (5'8") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 1700 gp. Red-brown spinel (60 gp). Golden yellow topaz (1200 gp). Amber (60 gp).


Social Check DCs


Eberdeb Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 8 years old his parents immigrated from the west. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Immigrant. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Eberdeb Garrick, Male Gnome Druid 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 30000 sp.


Social Check DCs

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