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NPC Generator

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Advanced [show]


Therlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female tends to wear a large brown jacket. She is tall, broad shouldered and powerfully built. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her amber eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Therlin lived on a farm with her father, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to her current location. She has since lost track of the people in her past.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Impulsive. Bonds: Family, Immigrant. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Therlin Dankil, Female Dwarf Ranger 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 44000 sp. 1 Masterwork Common Melee.


Social Check DCs


Ida Dayton, Female Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern woman is typically in her Gardener uniform. She wears her blonde hair up. She has gleaming, smiling amber eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Gardener business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Gardener. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Justice. Bonds: Job, Family, Religious. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Ida Dayton, Female Human Warlock 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)7 (-2) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Beloril Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. He has a long blonde beard with little hanging trinkets. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: He got into the Scribe business at a young age. Through the years after Beloril was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Beloril's father didn't care for him much, and the feeling was mutual. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and an old rival family wants him found

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beloril Rumnaheim, Male Dwarf Ranger 6
Medium (4'1") Dwarf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 18 (+4)5 (-3) 11 (+0)9 (-1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp.


Social Check DCs


Faran Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He prefers to wear flannel, and his gloved hand is found clutching a hand crossbow. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a forest tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Faran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Faran. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy; and money/treasure

Flaws: Shy. Bonds: Criminal record, Nature, Adventurer, Rich. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Faran Deephollow, Male Halfling Bard 16
Small (3'1") Halfling, Neutral Evil (CR 16)
Armor Class 9
Hit Points 51 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)14 (+2) 10 (+0)7 (-2)
Skills Medicine +5, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433

Possessions: 6000 gp. Blue sapphire (1000 gp). Sard (40 gp). Blue quartz (7 gp). Violet garnet (1200 gp). Obsidian (7 gp). Rock crystal (40 gp). Deep blue spinel (1200 gp). Azurite (7 gp). Red-brown spinel (120 gp). Lapis lazuli (7 gp). Jade (120 gp). 1 Medium magic item.


Social Check DCs

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