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NPC Generator

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Advanced [show]


Wrenn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a blue tunic with green highlights, and long grey pants that bunch up around his shoes. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He has hazel eyes.

Personality: He is extraordinarily eccentric. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Wrenn lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miner.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: Insane. Bonds: In love, Family, Job. Occupation: Miner

Voice: Speaks with lips pursed

Attributes [hide]

Wrenn Shadowcloak, Male Gnome Monk 11
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 50 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Athletics +6, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +5

Possessions: 1400 gp. Aquamarine (700 gp). Black star sapphire (600 gp). Red spinel (120 gp). 1 Minor magic item.


Social Check DCs


Jarsali Horineth, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bristling with hidden weapons, mostly axes and hammers. She has wavy brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She plays an instrument quite well.

History: She was born to a criminal king-pin and mafia family There was a wharf not far from home where she often wandered off to fish. She has never given up on her singing dream.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Insomniac, Depressed. Bonds: Criminal record, Nature. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Jarsali Horineth, Female Elf Aristocrat 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. White pearl (110 gp). 1 Chain shirt.


Social Check DCs


Andraste Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a blue suit, tan shirt, and violet tie. Her blonde hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Opinionated, Persistence, Entrepeneur. Flaws: Racist. Bonds: Rich. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Andraste Caphaxath, Female Elf Commoner 2
Medium (5'3") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 390 gp. Aquamarine (400 gp). Smoky quartz (50 gp).


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Trym Hayhurst, Male Human Adept 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 8 (-1)8 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs

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