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NPC Generator

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Advanced [show]


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His moppish golden hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Fighting, Entrepeneur, Gifted. Bonds: Adventurer. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Crampernap Daergel, Male Gnome Wizard 6
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)4 (-3) 9 (-1)15 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 sp.


Social Check DCs


Khrosh Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He wears his auburn hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Athletic, Optimist. Bonds: Job, Immigrant, Family. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Khrosh Wesley, Male Half-Orc Wizard 3
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)8 (-1) 18 (+4)16 (+3)
Skills Acrobatics +6, Arcana +1
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Quelenna Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting violet shirt and pants. She has a moderate pudge and is not very fit. Her auburn hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily eccentric. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.

History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Adventurer, Family. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Quelenna Amakiir, Female Half-Elf Monk 15
Medium (4'11") Half-Elf, Neutral Evil (CR 15)
Armor Class 9
Hit Points 30 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)14 (+2) 13 (+1)8 (-1)
Skills Insight +6, Religion +7
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1

Possessions: 600 pp. Brown-green garnet (150 gp). Deep green spinel (150 gp). Deep blue spinel (300 gp). Red-brown spinel (150 gp). Alexandrite (300 gp). Rose (80 gp). Obsidian (5 gp). Red garnet (150 gp). Chalcedony (80 gp). Pink diamond (7000 gp). Malachite (5 gp). Golden yellow topaz (300 gp). Zircon (80 gp). Tourmaline (150 gp). White opal (1600 gp). Tiger eye turquoise (5 gp). Moss agate (5 gp). Chrysoprase (80 gp). Jet (150 gp). Hematite (5 gp).


Social Check DCs


Alvyn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His tied-back hair is white. His violet eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: Born to a Roofer, his mother struggled to pay the bills. A gifted student he started as a Roofer, but he got bored and became a Slave Trader. After a long history of fighting, Alvyn and his spouse have recently divorced.

Motivation: Expand his business; and he's looking for his big break

Flaws: Antagonistic, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Slave Trader

Voice: Pronounces O like U

Attributes [hide]

Alvyn Daergel, Male Gnome Sorcerer 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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