Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cairn Vice, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, he is not a threatening figure. His hair, while still mostly dark red, has prominent grey streaks. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is a great chef.

History: He comes from a rich eastern family. After coming to the age of reason, Cairn took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of giants; and someone believes him a fraud

Ideals: Gifted, Logical. Bonds: Rich, Enemies. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Cairn Vice, Male Tiefling Commoner 7
Medium (5'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)9 (-1) 17 (+3)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Diggory Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey trousers with black and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: Gnomish compassion; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Diggory Pickering, Male Human Commoner 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Fallond Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey tunic with red highlights, and long brown pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He has styled his brown hair well, parting it to the right. He has a dull look in his hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fallond is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Armorer, Fallond learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Joker, Justice. Bonds: Job, Adventurer, In love. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Fallond Torunn, Male Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Perception +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1300 sp. Rock crystal (60 gp). Obsidian (13 gp). Red-brown spinel (90 gp).


Social Check DCs


Theriatis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and catlike.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Theriatis's homeland. Theriatis decided to take the middle way and become a bodyguard. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Immigrant. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Theriatis Withrethin, Male Elf Aristocrat 5
Medium (5'4") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)13 (+1) 18 (+4)12 (+1)
Skills Arcana +4, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Goblin
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. Aquamarine (1100 gp). Black pearl (1100 gp).


Social Check DCs

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