Kassoon
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NPC Generator

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Advanced [show]


Harvest In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of magic on his torso. He keeps his long red fur kept up in a rat tail. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and obtaining odd cultural halfling artifacts is his passion

Ideals: Disciplined. Bonds: Adventurer, Immigrant, Rich, Has a crush. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Harvest In the Morning, Male Tabaxi Rogue 14
Medium (6'8") Tabaxi, Neutral Evil (CR 14)
Armor Class 15
Hit Points 53 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +10 / 4d6+5, Grapple +5

Possessions: A life-sized copper and silver statuette of a cockatrice. (40 gp). Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports violet clothing, slightly heavier than average wear. He keeps his chestnut hair in a flapper bob. His eyes are likewise blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic, Professionalism, Gifted. Flaws: Secretive. Bonds: Poor. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Gerald Rothenel, Male Half-Elf Druid 9
Medium (4'10") Half-Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 9 (-1)14 (+2)
Skills History +2, Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Reynard Wesley, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe. His skin is fair and his fingers are delicate and long. His hair is blonde and very short. His eyes are a pleasant gray.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is afraid of women and trembles around them

History: He got into the Mercenary business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reynard took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He struck the Mercenary job and began his own company from there.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Shy, Insomniac. Bonds: Job, Nature. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Wesley, Male Human Fighter 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Drenna Breeden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and tan handkerchief worn on her left side. Her red hair is cut short with large spiked bangs in the front. Her violet eyes dart from person to person.

Personality: Eccentric and domineering, Drenna will drive conversation. She misses her home and complains about the freezing weather, even in summer.

History: The child of western immigrants she idolized her mother. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Extrovert. Bonds: Immigrant, Rich, Family. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Drenna Breeden, Female Half-Orc Adept 3
Medium (5'5") Half-Orc, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)10 (+0) 11 (+0)5 (-3)
Skills Arcana +2, Intimidation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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