Barbena Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft yellow waves gently in the breeze, and carries lances. Her black hair is kept up in a ponytail inside a deerstalker hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She got into the Barkeep business at a young age. She was an apprentice working in her father's forge. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her absent father; and she is greedy
Ideals: Fighting, Philantrophist. Bonds: Rich, Family, Job. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 17 (+3) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 130 gp. 1 Chain shirt.
Krusk Gyula, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who is wearing a long, black, dusty cloak, he is not a threatening figure. His hair, while still mostly silver, has prominent grey streaks. He has blue eyes.
Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Krusk lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Performer job and began his own company from there.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Hedonist. Bonds: Rich, Family, Job. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 3000 cp. 1 Minor magic item.
Jelenneth Nailo, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She is bristling with hidden weapons, mostly morningstars and bows. She wears her golden hair down. She wears large thick round spectacles.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Jelenneth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her brother to traveling adventurers; and a rival would like her out of the picture
Flaws: Antagonistic. Bonds: Poor, Criminal record, Family. Occupation: Merchant
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 20 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 900 gp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (900 gp). Jeweled anklet (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).
Spring Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a brown shirt with thin white vertical stripes and pastel pants. Her yellow fur is lengthy and is close to two feet long. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the north, but her parents moved at a very young age to the east. She was taken from her home at a very young age. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Flaws: Addict, Antagonistic. Bonds: Poor, Slave, Immigrant. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 pp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!


