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NPC Generator

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Advanced [show]


Kildrak Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the east. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kildrak took refuge in the old dungeon and found the beat up longsword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has a crush on the local gardener

Ideals: Pacifist, Justice. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Kildrak Silveraxe, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Vlorn Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. He keeps his long blonde hair kept up in a rat tail. His gray eyes are passionate and lively.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Vlorn reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, In love, Military. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Vlorn Brightmoon, Male Halfling Bard 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Golden yellow topaz (300 gp). Deep blue spinel (300 gp). Black star sapphire (1200 gp).


Social Check DCs


Orthog Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and prefers to wear white pants and tee shirts. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted divine powers by his dying brother.

Motivation: Retire the richest man in the west; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Entrepeneur. Bonds: Job, Criminal record. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Orthog Bentley, Male Half-Orc Expert 2
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp. Pink pearl (140 gp). Blue quartz (6 gp).


Social Check DCs


Alston Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, tan, dusty cloak. His silver hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.

Motivation: To get a good night's sleep; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Optimist, Persistence. Flaws: Insomniac. Bonds: Nature, Job, Adventurer. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Alston Ironhide, Male Gnome Paladin 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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