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NPC Generator

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Advanced [show]


Barendd Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky brown painted plate armor. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Baker, but he got bored and became a Mercenary. He struck the Mercenary job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Extrovert. Flaws: Disease. Bonds: Poor, Job, Adventurer. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Barendd Orcfoe, Male Dwarf Wizard 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 8
Hit Points 41 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)9 (-1) 18 (+4)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered green stockings. He has a moderate pudge and is not very fit. His white hair is drawn into a tight pony tail with a rose scrunchie. His eyes are a pleasant brown.

Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Ideals: Gifted, Entrepeneur. Flaws: Shy, Greedy. Bonds: Rich. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Efferil Floshem, Male Half-Elf Fighter 9
Medium (5'7") Half-Elf, True Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +4

Possessions: Gold music box (2000 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Bune Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light black in addition to tight pants, and carries warhammers. She sports a flattop hair cut. Her eyes are a pleasant black.

Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village she learned the ways of the warrior from her father. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and she's attracted to the pc

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Bune Pain, Female Tiefling Druid 2
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp.


Social Check DCs


Tim Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered bow and tarnished greataxe as well. He has dyed his greying red hair a little too much giving a sharp red color. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Passionate, Justice. Flaws: Addict. Bonds: Rich, Nature. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Tim Amakiir, Male Half-Elf Paladin 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Jet (60 gp). Smoky quartz (60 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs

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