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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Joser High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. He wears a top hat to cover his moderate length white hair. He has several tiny amber earrings on each ear.

Personality: Joser is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: Joser was raised in a hard working conservative environment. A freak accident while working with his Armorer father left him crippled. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Rich, Job. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Joser High-hill, Male Halfling Paladin 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 11
Hit Points 87 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: Star ruby (700 gp). Deep blue spinel (900 gp). Banded agate (6 gp).


Social Check DCs


Einkil Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His golden hair is still thick. His eyes are brown and catlike.

Personality: Aggressive, abrasive, and angry, Einkil embodies much of what other species detest in the Dwarves. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and revenge

Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Einkil Ungart, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Ahvain Holimion, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He has violet eyes and a tan hat with a black feather.

Personality: He has always had a great fascination with Half-Elven culture. He invites people to come help in his community garden.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Immigrant, Job. Occupation: Brewer

Voice: German accent

Attributes [hide]

Ahvain Holimion, Male Elf Commoner 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 5 (-3)17 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gurdis Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her whole body is exceptionally muscular. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She is baby faced.

Personality: Prone to second guessing herself, she comes off as nervous. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a mountains tribe. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Nature, Criminal record. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Gurdis Orcfoe, Female Dwarf Druid 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)9 (-1) 11 (+0)6 (-2)
Skills Investigation +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs

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