Dariff Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who prefers to wear grey pants and tee shirts, she is not a threatening figure. Her golden hair is drawn into a tight pony tail with a rose scrunchie. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She got into the Carter business at a young age. In her 13th year, her parents were killed by a goblins raid, leaving Dariff alone in the world. After a stint in an orphanage, she was adopted. She ran away from her former home and has been making her living as a Carter for the past few years.
Motivation: To find somewhere to settle down; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Flaws: Shy, Mundane. Bonds: In love, Job, Enemies. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 270 gp. 1 Breastplate.
Mialee Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She has golden hair. Her eyes, though not visible through her cowl, are gray.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Mialee would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants nothing more than to rejoin the army; and she feels that her past leaves her morally obligated to help
Ideals: Athletic. Flaws: Shy. Bonds: Military, Criminal record, Adventurer. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Ratanák Walpole, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a white and green handkerchief worn on his right side. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Ratanák was born the youngest of three triplets. Through the years after Ratanák was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ratanák's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: To unite with his sister; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic, Disciplined, Philantrophist. Flaws: Antagonistic, Greedy. Bonds: Family. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 500 gp. Black star sapphire (900 gp). Chrysoberyl (50 gp).
Tim Hampton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. He wears his hair in dreadlocks. He has a dull look in his amber eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north to a Ploughman, Tim learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and doesn't want to be a ploughman and was forced into it by his family
Ideals: Fighting, Philantrophist. Bonds: Family, Job, Criminal record. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 73 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Infernal, Celestial
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 9000 sp. Aquamarine (500 gp). Aquamarine (500 gp). Rhodochrosite (6 gp). Aquamarine (500 gp). Chrysoprase (40 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

