Gerald Graham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.
Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down; and an old rival family wants him found
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Family, Rich. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Banded mail.
Everard Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Everard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Everard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc
Flaws: Sensitive, Fearful, Disease, Antagonistic. Bonds: Criminal record. Occupation: Banker
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 73 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +4
Possessions: Embroidered silk and velvet mantle with numerous moonstones (2600 gp).
Morthos Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Shepherd. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor; and he is content
Ideals: Opinionated, Professionalism. Flaws: Mundane, Insomniac. Bonds: Job. Occupation: Shepherd
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 7000 sp. 1 Minor magic item.
Zepar Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple green robe with brown stripes complete with hood. His white hair is still thick. His silver eyes dart from person to person to random spaces in the air.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zepar is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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