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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Einkil Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" northern man, he tends to wear a large brown jacket. With bright auburn hair and a scraggly beard. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: Einkil was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Einkil was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Military, Rich. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Einkil Broodfist, Male Dwarf Wizard 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 30 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He usually wears his brown robe and has his club always slung over his shoulder. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out north to avoid the crime he committed. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Criminal record, Rich, Job. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Gimurt Steelfist, Male Dwarf Commoner 7
Medium (3'11") Dwarf, True Neutral (CR 7)
Armor Class 10
Hit Points 21 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)18 (+4) 13 (+1)16 (+3)
Skills Nature +7
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Giant, Terran, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 60 pp. Lapis lazuli (15 gp).


Social Check DCs


Vaina Berevan, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'2" and typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. Her auburn hair is heavily combed to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Vaina has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Insomniac, Shy, Disease. Bonds: Rich. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Vaina Berevan, Female Elf Aristocrat 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Tricking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He typically wears brown cloth garments or leather armor. His fur, while still mostly black, has prominent grey streaks. His fierce amber eyes like to dwell on things.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. The war was a terrible time for him, and Tricking does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Tricking lived on a farm with his father, near the main road leading to a nearby town. One day when Tricking was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Tricking was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Flaws: Racist, Depressed, PTSD. Bonds: Military, Family. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Tricking Grass, Male Tabaxi Aristocrat 3
Medium (6'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)10 (+0) 11 (+0)7 (-2)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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