Panana Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a tan and blue handkerchief worn on her left side. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are hazel and catlike.
Personality: She can speak with the recently deceased. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her father out around the business and became quite the natural. She now mingles about in high society.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Gifted, Athletic. Bonds: Immigrant, Military, Job, Rich. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp. Rhodochrosite (16 gp). Golden yellow topaz (500 gp). Pink pearl (120 gp). 1 Minor magic item.
Kelter Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy brown beard and wild brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of giants once and for all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many giants want him driven away; and money/treasure
Flaws: Antagonistic. Bonds: Adventurer, Enemies, Rich, Nature. Occupation: Laborer
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: Just what you see.
Gimgen Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair, when down, is lengthy. He has several tiny topaz earrings on each ear.
Personality: Calm and collected, he is a well trained Gardener. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Sabotage a competitor; and further expansion of business
Bonds: Rich, Job, Immigrant, Religious, Enemies. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 72 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 400 pp. Azurite (7 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item.
Grai Warwick, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She carries a battered shortspear and tarnished warhammer as well. She has styled her brown hair well, parting it to the left. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Grai embodies much of what other species detest in the Half-Orcs. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Grai was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Grai's mother didn't care for her much, and the feeling was mutual. She left for the west, certain she would find work there.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Antagonistic, Shy. Bonds: Immigrant. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 11)
Armor Class 11
Hit Points 73 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 180 pp. Rhodochrosite (5 gp). Brown-green garnet (90 gp). Lapis lazuli (5 gp). Rock crystal (50 gp). Red spinel (90 gp). Onyx (50 gp). Violet garnet (1300 gp). Emerald (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!

