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NPC Generator

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Advanced [show]


Lewis Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy yellow pantaloons and a black scarf. His chestnut hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lewis took refuge in the large cave and found the beat up greataxe and armor he uses now. He has since lost track of the people in his past.

Motivation: He wants revenge against brigands; and regain custody of his son

Ideals: Artistic. Flaws: Insane. Bonds: Nature, Family, Enemies. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Lewis Ilphelkiir, Male Half-Elf Monk 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Caelynn Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a yellow feathered hat and yellow clothes. She has dyed her greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of northern immigrants she idolized her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.

Motivation: Wants to raise her children well; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Family. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Caelynn Dulmage, Female Half-Elf Rogue 3
Medium (5'8") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Spring Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown tunic with grey highlights, and long blue pants that bunch up around his shoes. His beige fur is knotted and matted. This amber eyed southerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Actor, Spring learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Job, Nature. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Spring Paws, Male Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 15
Hit Points 66 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Sleight of Hand +9, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 1700 gp. Star ruby (500 gp). Zircon (80 gp). Eye agate (11 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. His hair is always cut to a buzz. He has gleaming, smiling gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Dyer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Antagonistic, PTSD. Bonds: Job, Poor. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Nim Lathalas, Male Half-Elf Commoner 4
Medium (5'1") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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