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NPC Generator

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Advanced [show]


Cairn Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his black hair down. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Rich, Family. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Cairn Sorrow, Male Tiefling Commoner 14
Medium (6'1") Tiefling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 56 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +8, Performance +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Fidget, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean violet cloak covering his clean studded leather. His white hair is braided into rings. He has gleaming, smiling brown eyes.

Personality: Eccentric and domineering, Aramil will drive conversation. Aramil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Extrovert, Logical. Flaws: Hedonist. Bonds: Rich. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Aramil Fidget, Male Half-Elf Commoner 6
Medium (4'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. Bloodstone (80 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshgrish Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple black robe with white stripes complete with hood. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise green.

Personality: Hoshgrish wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. Hoshgrish liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and he's in love

Ideals: Disciplined, Entrepeneur, Impeccable. Bonds: Has a crush, Nature. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Hoshgrish Vance, Male Half-Orc Aristocrat 7
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Celestial, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 500 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Donella Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. Sporting a brown mohawk this woman's hair draws a lot of attention. She wears a mask on her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She can't help but pocket interesting objects she comes across

History: She was raised by priests from a young age. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and her religion dominates her actions

Flaws: Secretive. Bonds: Rich, Criminal record, Religious, Mentor. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Donella Maekkelferce, Female Gnome Expert 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)7 (-2) 11 (+0)16 (+3)
Skills Athletics +4, Investigation +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp. Malachite (6 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Iolite (60 gp). 1 Good lock.


Social Check DCs

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