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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kipper Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" western man, he wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. He has a long brown beard with little hanging trinkets. His eyes are amber and catlike.

Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Hedonist, Shy, Disease. Bonds: Rich. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kipper Quillsharpener, Male Gnome Druid 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 4000 cp.


Social Check DCs


Tree Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His fur is short and cinnamon. His blue eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.

History: Tree was born the youngest of three triplets. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Dyer for hire.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Family, Job. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Tree Mirror, Male Tabaxi Monk 14
Medium (6'4") Tabaxi, Lawful Evil (CR 14)
Armor Class 11
Hit Points 91 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Stealth +6, Survival +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 300 pp. Rhodochrosite (10 gp). Alexandrite (1300 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His white hair is cut short. His blue eyes are slightly larger than normal.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic, Gifted. Flaws: Insomniac, Greedy. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Gerald Rothenel, Male Half-Elf Fighter 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 7 (-2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 pp.


Social Check DCs


Heward Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Doctor. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the west. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Heward's father didn't care for him much, and the feeling was mutual. He struck the Doctor job and began his own company from there.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Family. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Heward Hadleigh, Male Human Warrior 11
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills History +7, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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