Erdan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is braided into rings. His violet eyes are passionate and lively.
Personality: A skeptical and narcissistic man, Erdan's first love is himself. His second love is also himself. He takes great joy in being the best Body Guard in town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Body Guard for the past few years.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Impeccable. Bonds: Job, Rich. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Infernal, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Beiro Cithreth, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he has the majority of his body covered in plate. His hair is short and white. His hazel eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Flaws: Insane. Bonds: Rich, Mentor. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 4 (-3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1200 sp.
Sarah Colton, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'10" and wears a grey vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has wavy blonde hair. She is baby faced.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A powerful brothel owner made her what she is. Like her father and her brother before her, after school she went straight into learning to become a Architect. Recently the stress of being a Architect has made it difficult for her to sleep.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insomniac, Greedy. Bonds: Job, Mentor. Occupation: Architect
Voice: Raspy
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 150 gp.
Merla TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 2'8". She wears a faded coat and loose pants complete with deerstalker hat. She wears her hair in dreadlocks. Her blue eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Merla was left her father's suit of armor and trained in its use and care. She has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new barrister responsibilities is difficult
Flaws: Antagonistic, Shy. Bonds: Military, Has a crush, Job. Occupation: Barrister
Voice: Indian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 78 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 |
Possessions: 9000 gp. Coral (110 gp). Brown-green garnet (110 gp). White opal (1300 gp). Malachite (14 gp). Moonstone (20 gp). Aquamarine (700 gp). Star rose quartz (20 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Iolite (20 gp). Jade (110 gp). Azurite (14 gp). Deep blue spinel (700 gp). Fiery yellow corundum (1300 gp). Tiger eye turquoise (14 gp). Peridot (20 gp). Golden yellow topaz (700 gp). Citrine (20 gp). Blue star sapphire (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


