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NPC Generator

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Advanced [show]


Jezebeth Chant, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Marshal. She has wavy red hair. She wears large thick round spectacles.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She pushes her goals aggressively. She is also a coward if confronted.

History: Jezebeth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To be a Glassblower again; and she is wracked by social anxiety

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Poor, Guardian, Job. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Jezebeth Chant, Female Tiefling Barbarian 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)10 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Five Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. Her long black fur is drawn into a two foot long braid. Her eyes are amber and she is always smoking a pipe.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is her passion.

Flaws: Cynical, Secretive. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Five Blossom, Female Tabaxi Expert 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)10 (+0) 7 (-2)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4

Possessions: 110 gp.


Social Check DCs


Yevelda Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. She sports black long hair. Her face is covered beneath a completely black helmet.

Personality: While she acts the brute, she is far gentler than she would appear. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: To end her boredom.

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Poor. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Yevelda Alton, Female Half-Orc Druid 1
Medium (4'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)8 (-1) 13 (+1)9 (-1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Crampernap Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered black stockings. His skin is fair and his fingers are delicate and long. His white hair has been sun bleached extensively. His amber eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Crampernap took refuge in the large cave and found the beat up halberd and armor he uses now. He has achieved small success as a Dyer.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Crampernap Dunben, Male Gnome Expert 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs

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