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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Griselda Tewksbury, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. Her golden hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Griselda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Persistence. Flaws: Insomniac, Mundane. Bonds: Poor. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Griselda Tewksbury, Female Human Barbarian 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 20 gp. Peridot (80 gp).


Social Check DCs


Warryn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his monstrous two handed axe. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Warryn lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Warryn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Gifted. Flaws: Impulsive, Depressed. Bonds: Family. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Warryn Nackle, Male Gnome Barbarian 9
Small (3'8") Gnome, Neutral Evil (CR 9)
Armor Class 14
Hit Points 99 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" southern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is cut jaggedly and amateurishly. This gray eyed southerner is not easily forgotten.

Personality: She can speak with the recently deceased. She is obsessed with finding treasure.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has achieved small success as a Armorer.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Therlin Goldfinder, Female Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)14 (+2) 15 (+2)7 (-2)
Skills Arcana +4, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Alice Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, but even with her fine clothing she looks run-down. Her white hair is cut short with large spiked bangs in the front. She has brown eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to make almost anything out of random pieces of junk.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is searching for what she claims is her rightful reward.

Motivation: Her religion dominates her actions; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Alice Ethanasath, Female Half-Elf Rogue 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)9 (-1) 18 (+4)13 (+1)
Skills Medicine +7, Nature +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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