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NPC Generator

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Advanced [show]


Rohesia Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a violet poncho over her likewise colored trousers and shirt. Her hair is red and very short. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Rohesia wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to loving parents in a slum to the south. She was taken as a slave by a traveling circus and forced to perform She's since become an addict/alcoholic.

Motivation: She is terrified, and will act out of fear.

Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Poor, Slave. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Rohesia Mori, Female Half-Elf Warrior 1
Medium (5'8") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills Nature +2, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp).


Social Check DCs


Baz Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing a long, white, dusty cloak. He has styled his silver hair well, parting it to the left. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: Sold as a small child to a slaver, Baz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Soapmaker and found it very stressful. He used his abilities to travel the world and help people.

Motivation: To be a Baker again.

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Job. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Baz Darby, Male Half-Orc Expert 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 8
Languages Common, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Eida Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'9". She wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. With wild silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has all her life been fascinated with poetry.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Rogue school at a young age so that she could practice her druidic talents. She ran away from her former home and has been making her living as a Guard for the past few years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Passionate, Artistic, Gifted. Bonds: Job, Enemies. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Eida Porridgepot, Female Halfling Rogue 16
Small (2'9") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 57 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Deception +6, Insight +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (600 gp). Jeweled gold crown (5000 gp).


Social Check DCs


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her yellow fur is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her father.

History: Moon was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Her father took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Poor, Nature. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Moon In the Wind, Female Tabaxi Expert 4
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 400 gp.


Social Check DCs

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