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Advanced [show]


Nuthra Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, green, dusty cloak. She keeps her long white crest kept up in a rat tail. Her gold eyes peer out from beneath her wide-brimmed green hat.

Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the west her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nuthra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nuthra. She ran away from her former home and has been making her living as a Banker for the past few years.

Motivation: She has decided she is irredeemable; and doesn't want to be a banker and was forced into it by her family

Bonds: Job, Adventurer, Poor, Criminal record, Family. Occupation: Banker

Voice: German accent

Attributes [hide]

Nuthra Hashphronyxadyn, Female Dragonborn Barbarian 16
Medium (6'6") Dragonborn, True Neutral (CR 16)
Armor Class 9
Hit Points 165 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)6 (-2) 15 (+2)16 (+3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +3

Possessions: 5000 gp. Carnelian (70 gp). Aquamarine (1600 gp). Freshwater pearl (10 gp). Freshwater pearl (10 gp). Violet garnet (1600 gp). Jet (120 gp). Deep green spinel (120 gp). Hematite (10 gp). Jasper (70 gp). Azurite (10 gp). Silver pearl (120 gp). Banded agate (10 gp). 1 Medium magic item.


Social Check DCs


Darrak Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern man, he wears suspenders and grey workpants. His shirt is violet, and he wears a heavy grey leather apron most of the time. His hair is golden and curly. He has brown eyes and a grey hat with a violet feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Flaws: PTSD. Bonds: Job, Religious, Rich, Enemies. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Darrak Orcfoe, Male Dwarf Ranger 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 8 (-1)7 (-2)
Skills Athletics +1, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp. Freshwater pearl (14 gp). Jet (100 gp). 1 Half-Plate.


Social Check DCs


Bucklal Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this northern man usually wears his red robe and has his nunchaku always slung over his shoulder. He has a small bristly mustache and wavy auburn hair. His eyes, though not visible through his cowl, are gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north, but his parents moved at a very young age to the south. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Slave. Occupation: Dilettante

Voice: Irish accent

Attributes [hide]

Bucklal Jamjar, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 12 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)7 (-2) 12 (+1)16 (+3)
Skills History +1, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Alexandrite (700 gp). Peridot (30 gp). Jade (140 gp).


Social Check DCs


Sumnes Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan tunic with blue highlights, and long white pants that bunch up around her shoes. Her white hair is cut short. She wears large thick round spectacles.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Flattery will make her almost putty in your hands.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and further expansion of business

Ideals: Optimist. Flaws: Selfish, Disease. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Hissing voice

Attributes [hide]

Sumnes Casilltenirra, Female Elf Paladin 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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