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NPC Generator

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Claira Fasharash, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she very much looks the part of a Barrister. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is harsh and unforgiving.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She ran away from her former home and has been making her living as a Barrister for the past few years.

Motivation: Further expansion of business; and to be a ploughman again

Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Job, Rich. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Claira Fasharash, Female Elf Warlock 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 10 (+0)5 (-3)
Skills Insight +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 700 sp. 1 Everburning torch. 2 Thunderstones. 1 Alchemist’s fire.


Social Check DCs


Cumpen Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a blue Stetson hat and blue clothes, she is not a threatening figure. Her long brown hair reaches down to her waist. Her hazel unseeing eyes seem to look past you.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born at the edge of vast mountains. Cursed with unlife at a very young age, Cumpen has worked very hard to control her curse. She became a Mayor soon after.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and an old rival family wants her found

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Nature, Job, Family. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Cumpen Quillsharpener, Female Gnome Adept 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Gynnie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a custom-built plate barding that's adorned with white lining and desert motifs. She sports a flattop hair cut. Her fierce brown eyes like to dwell on things.

Personality: Gynnie is depressed about a lot of things. She tends to be a nihilist. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A deep hatred of goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Adventurer, Enemies. Occupation: Actor

Voice: Whispers

Attributes [hide]

Gynnie Stoutman, Female Halfling Fighter 5
Small (2'9") Halfling, Neutral Evil (CR 5)
Armor Class 15
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +7, Arcana +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Infernal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Arnold Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: Calm and collected, he is a well trained Navigator. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Arnold never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Bonds: Job, Criminal record, In love, Adventurer. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Arnold Spaulding, Male Human Fighter 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Auran, Celestial, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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