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NPC Generator

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Advanced [show]


Nazû Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. His clothes are grease stained in places. His white hair is slicked back into a classic pompadour. He has a dull look in his amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Nazû's homeland. Nazû decided to take the middle way and become a bodyguard. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Nazû never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Bonds: Poor, Immigrant, In love. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Nazû Washington, Male Half-Orc Commoner 4
Medium (6'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Jarana Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She can speak with the recently deceased. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to loving parents in a slum to the west. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To find somewhere to settle down; and to settle down with her crush

Ideals: Gifted, Joker. Flaws: Mundane. Bonds: Poor, Has a crush. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Jarana Morigak, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 6 (-2)12 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Frederick Wharton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears a grey coat over a yellow low-cut shirt, and a top hat upon his head. His golden hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frederick Wharton, Male Human Monk 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Silver pearl (100 gp). 1 Banded mail.


Social Check DCs


Gomory Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His red hair is cut jaggedly and amateurishly. He has gray eyes and a grey hat with a tan feather.

Personality: Eccentric and domineering, Gomory will drive conversation. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Extrovert. Bonds: Enemies, Military, In love, Family. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Bradly, Male Human Ranger 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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