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NPC Generator

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Advanced [show]


Tree Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He has moderate length red fur. His blue eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: He got into the Server business at a young age. His necromantic abilities were realized during a raid on his village. He struck the Server job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Gifted. Flaws: Addict, Selfish. Bonds: Job, Slave. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Tree Of Wine, Male Tabaxi Expert 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)6 (-2) 12 (+1)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Warryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An older man who tends to wear a tan poncho over his likewise colored trousers and shirt, he is not a threatening figure. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes lackadaisically let the world flow into them.

Personality: Warryn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Gnome Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Shy, Fearful. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Warryn Sympony, Male Gnome Fighter 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 18000 cp.


Social Check DCs


Roger Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He has the majority of his body covered in plate. Beneath his clothing is a huge mess of scar tissue. His black hair is lengthy. His green eyes peer out from beneath his deerstalker violet hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: A powerful necromancer made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Mentor. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Roger Sherman, Male Half-Elf Aristocrat 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 sp.


Social Check DCs


Traubon Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. He keeps his long red hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a pair of adventurers, Traubon grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Optimist. Flaws: Greedy. Bonds: Enemies, Adventurer, Job. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Traubon Torevir, Male Dwarf Barbarian 8
Medium (4'0") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 56 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)17 (+3) 12 (+1)6 (-2)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Draconic, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 600 gp. Fire opal (1600 gp). Rock crystal (40 gp). Rich purple corundum (1600 gp). Malachite (4 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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