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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Five Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears his yellow fur up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north to a Stylist, Five learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He has worked as a Stylist like his mother before him.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to halfling people

Flaws: Insane, Shy, Racist. Bonds: Job, Nature. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Five Of Ivory, Male Tabaxi Aristocrat 6
Medium (6'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Insight +3, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Bertram High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of amber and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His brown eyes lackadaisically let the world flow into them.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the north to a Layabout, Bertram learned a great deal about his mother's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Artistic. Bonds: Rich, Job, Family, Religious. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram High-hill, Male Halfling Warrior 5
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)6 (-2) 12 (+1)15 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Ridaro Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear blue pants and tee shirts. Her hair is long and silver with streaks of blonde, and is pulled back with small blue clips. She has a tattooed face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Ridaro grew up listening to her father's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She desires power and/or immortality; and to unite with her brother

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Religious, Family. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Ridaro Raethran, Female Elf Aristocrat 2
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 5 (-3)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +3

Possessions: 1 Chain shirt.


Social Check DCs


Nurkara Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems, and sports empty pouches on her belt. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She wears a mask on her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Nurkara is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a plains tribe. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. After a long history of fighting, Nurkara and her spouse have recently divorced.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family, Nature, Adventurer. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Nurkara Bloodkith, Female Dwarf Bard 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 12 (+1)5 (-3)
Skills Deception -1, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Undercommon, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs

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