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NPC Generator

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Advanced [show]


Geva Beckwith, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she sports brown clothing, slightly heavier than average wear. Her chestnut hair is braided into rings. She is baby faced.

Personality: She has always had a great fascination with Half-Orc culture. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised in a mountains tribe. From there she went from mercenary job to mercenary job. She hasn't been sleeping well lately.

Motivation: To reunite with her old friends; and she's in love

Flaws: Racist, Insomniac. Bonds: Has a crush, Adventurer, Nature. Occupation: Engraver

Voice: Booming voice

Attributes [hide]

Geva Beckwith, Female Human Ranger 2
Medium (4'11") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Leaf In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'8", this woman is wearing colorful clothing, dressed as a Dyer. Her brown fur is smooth and relatively long. She has a tattooed face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is afraid of women and trembles around them

History: She got into the Dyer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Shy. Bonds: Job, Rich. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Leaf In the Morning, Female Tabaxi Sorcerer 5
Medium (5'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)16 (+3) 14 (+2)8 (-1)
Skills History +6, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Hupe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a great chef.

History: Born in the south to a Assassin, Hupe learned a great deal about his mother's area of expertise. His childhood dream was to be a Miller, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Hupe Wildheart, Male Halfling Adept 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Insight +3, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp.


Social Check DCs


Vanuath Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a monstrous two handed axe on his belt. He is portly but not overly obese. His brown hair is thinning but still full. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: The child of southern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanuath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Bonds: Immigrant, Military. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Vanuath Arnuanna, Male Half-Elf Warlock 12
Medium (5'7") Half-Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 88 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)19 (+4) 14 (+2)12 (+1)
Skills Arcana +8, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial, Gnoll, Orc
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331000

Possessions: 4000 gp. Sard (30 gp). Moonstone (30 gp). Tiger eye turquoise (6 gp). Azurite (6 gp).


Social Check DCs

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