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NPC Generator

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Advanced [show]


Dûshrat Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and green robe with the hood down. He is physically well-built. His black hair is still thick. His eyes are likewise green.

Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has achieved small success as a Barber.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Flaws: Disease, Impulsive. Bonds: Adventurer, Job, Family. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Dûshrat Wellington, Male Half-Orc Monk 3
Medium (6'10") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 7 (-2)14 (+2)
Skills Persuasion +4, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Uthemar Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears rags and sports a simple walking cane. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his deerstalker violet hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uthemar is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Uthemar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Uthemar's father didn't care for him much, and the feeling was mutual. He has never given up on his poetry dream.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Justice, Artistic. Flaws: Terse, Antagonistic. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Uthemar Holimion, Male Half-Elf Fighter 3
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Silver holy symbol. 1 Superior lock. 1 Bullseye lantern.


Social Check DCs


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. He wears a feathered hat to hide his balding. He has brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Forgetful. Bonds: Poor, In love, Religious. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Graeme, Male Human Cleric 2
Medium (5'5") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 150 gp. Chalcedony (80 gp).


Social Check DCs


Carrie Nailo, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears blue cloth garments or leather armor. He keeps his black hair in a pixie cut. His amber eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: Carrie was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Professionalism. Flaws: Addict. Bonds: Poor, Adventurer, Has a crush. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Carrie Nailo, Male Elf Commoner 9
Medium (5'1") Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 47 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)7 (-2) 15 (+2)14 (+2)
Skills Nature +1, Stealth +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1100 gp. Golden yellow topaz (600 gp). Peridot (60 gp).


Social Check DCs

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