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NPC Generator

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Advanced [show]


Duvamil Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is muscular with a powerful set of arms. Her golden hair is braided into rings. She has gleaming, smiling blue eyes.

Personality: Confrontational and typically high on some drug or another. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's since become an addict/alcoholic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict, Disease, PTSD. Bonds: Rich. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Duvamil Pingun, Female Gnome Adept 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)18 (+4) 9 (-1)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Abyssal, Terran, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Alexandrite (900 gp). Amethyst (140 gp). Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs


Jasmine Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white costume with the symbols of the four houses of cards on her torso. Her chestnut hair is cut short with large spiked bangs in the front. She wears a mask on her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 6 years old her parents immigrated from the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Expand her business; and to be a fortune-teller again

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Jasmine Smoothhands, Female Halfling Warrior 2
Small (2'8") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Frouse Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He is physically well-built. He has moderate length chestnut hair. He wears a mask on his face.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: Frouse was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 15th year, his parents were killed by a gnolls raid, leaving Frouse alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frouse was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Insane, Insomniac. Bonds: Poor, Enemies, Family. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frouse Shadowcloak, Male Gnome Fighter 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 7 (-2)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Auran
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Alexandre Soames, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He is bristling with hidden weapons, mostly longbows and warhammers. His hair is long and black with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His fierce blue eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Alexandre has worked very hard to control his curse. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Poor, Criminal record. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Soames, Male Human Warlock 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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