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NPC Generator

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Advanced [show]


Eloise Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears tight fighting clothing, which leaves very little to the imagination. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are amber and catlike.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Locksmith.

Motivation: To unite with her sister; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Eloise Holimion, Female Half-Elf Cleric 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 9 (-1)9 (-1)
Skills Arcana +4, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Star rose quartz (80 gp). Azurite (8 gp). 4 Tanglefoot bags.


Social Check DCs


Adelaide Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her halberd ready. Her black hair is slicked back into a classic pompadour. Her green eyes peer out from beneath her feathered grey hat.

Personality: Confrontational and typically high on some drug or another. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. She has achieved small success as a Actor.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Fighting, Logical. Flaws: Addict, Disease. Bonds: Job. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Adelaide Birkenhead, Female Human Aristocrat 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)6 (-2) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Bune Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and likes to wear ponchos typically of a light green in addition to tight pants. Her white hair is thinning but still full. She has gleaming, smiling silver eyes.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born at the edge of vast island. She was taken as a slave by a traveling circus and forced to perform She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She is content; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Nature, Slave. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Bune Fear, Female Tiefling Aristocrat 13
Medium (4'10") Tiefling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 59 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (1700 gp). Gold cup set with emeralds (11000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Sapphire pendant on gold chain (1700 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Medium magic item.


Social Check DCs


Markosian Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: She is renowned for her bright green dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her hair, while still mostly dark red, has prominent grey streaks. Her fierce red eyes like to dwell on things.

Personality: She can speak with the recently deceased. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the north, but her parents moved at a very young age to the east. In her 18th year, her parents were killed by a giants raid, leaving Markosian alone in the world. After a stint in an orphanage, she was adopted. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her absent father; and many giants want her driven away

Ideals: Gifted. Bonds: Adventurer, Immigrant, Enemies, Family. Occupation: Knight

Voice: Raspy

Attributes [hide]

Markosian Cryptic, Female Tiefling Commoner 11
Medium (4'10") Tiefling, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)16 (+3) 12 (+1)12 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Goblin
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 290 pp. Aquamarine (300 gp). Golden yellow topaz (300 gp). Carnelian (80 gp). 1 Minor magic item.


Social Check DCs

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