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NPC Generator

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Advanced [show]


Three Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Carter soon after.

Motivation: Wants a kiss; and balancing his hectic life and new carter responsibilities is difficult

Flaws: Insomniac. Bonds: Criminal record, Rich, Job, Has a crush. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Three Wind, Male Tabaxi Wizard 6
Medium (6'4") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Deception +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 100 gp. Peridot (80 gp). Hematite (10 gp). Golden yellow topaz (500 gp).


Social Check DCs


Thoradin Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has chestnut hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Soapmaker soon after.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Hedonist, Mundane. Bonds: Mentor, Job. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Thoradin Silverstone, Male Dwarf Druid 7
Medium (3'11") Dwarf, Neutral Good (CR 7)
Armor Class 13
Hit Points 62 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 70000 cp. 1 Minor magic item.


Social Check DCs


Anselm Rowley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears grey painted combat armor at almost all times. His long chestnut hair reaches down to his waist. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: Anselm was raised in a hard working conservative environment. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and expand his business

Flaws: Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Anselm Rowley, Male Human Expert 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Jebeddo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.

History: The child of southern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He left for the south, certain he would find work there.

Motivation: A deep hatred of gnolls; and he'd like to take his coworkers down a peg

Flaws: Shy, Impulsive. Bonds: Immigrant, Job, Enemies. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Jebeddo Sympony, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. Chalcedony (20 gp). Azurite (16 gp). Pink pearl (100 gp). 1 Minor magic item.


Social Check DCs

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