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NPC Generator

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Advanced [show]


Odo Darlington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy white beard and wild white hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and further expansion of business

Ideals: Disciplined, Entrepeneur. Bonds: Criminal record, Enemies, Job. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Odo Darlington, Male Human Barbarian 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 8 (-1)16 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Krimp Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is black. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a slaver, Krimp was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A deep hatred of brigands; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Criminal record, Mentor, Immigrant, Enemies. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Krimp Peyton, Male Half-Orc Wizard 5
Medium (5'10") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp.


Social Check DCs


Muggrish Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His brown hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Muggrish is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert, Logical. Flaws: Insomniac. Bonds: Rich. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Muggrish Beckwith, Male Half-Orc Aristocrat 7
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 80000 cp. Blue quartz (7 gp). Aquamarine (1200 gp).


Social Check DCs


Harann Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her bronze crest is still thick. Her eyes are gold.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She plays an instrument quite well.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Harann was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Harann's mother didn't care for her much, and the feeling was mutual. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To find somewhere to settle down.

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: In love. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Harann Kerrhylon, Female Dragonborn Rogue 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 8 (-1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp. Black pearl (400 gp). Amber (130 gp). Chalcedony (60 gp).


Social Check DCs

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