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NPC Generator

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Advanced [show]


Einkil Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy brown pantaloons and a white scarf. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments

History: Einkil hails from a village terrorized by dire rats. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Einkil Silveraxe, Male Dwarf Bard 4
Medium (4'4") Dwarf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)12 (+1) 15 (+2)6 (-2)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dûsh Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears black trousers with yellow and brown striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He keeps his chestnut hair in a pixie cut. His gray unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Persistence. Flaws: Disease, Shy. Bonds: Rich. Occupation: Seamstress

Voice: Soft and mumbly

Attributes [hide]

Dûsh Barton, Male Half-Orc Cleric 5
Medium (6'6") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports brown clothing, slightly heavier than average wear. He wears his yellow fur up. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He has a crush on the local Herbalist; and he's attracted to the pc

Flaws: Emotional. Bonds: Has a crush, Adventurer, Poor, Nature. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Pelt Grass, Male Tabaxi Druid 6
Medium (5'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 9 (-1)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial, Orc, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 2 Thunderstones. 1 Antitoxin. 2 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Nuraval Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a brown and grey robe with the hood down. His golden hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Shoemaker business at a young age. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Disciplined, Justice. Flaws: Racist. Bonds: Job. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nuraval Rakankrak, Male Dwarf Barbarian 6
Medium (4'4") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 38 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)17 (+3) 12 (+1)12 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Orc, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp. Deep blue spinel (200 gp). Rhodochrosite (13 gp). Sard (50 gp).


Social Check DCs

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