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Oblar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His gray eyes peer out from beneath his deerstalker white hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Disease. Bonds: Slave, Enemies, Rich. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Oblar Jamjar, Male Halfling Bard 16
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 90 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +5, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: 3000 gp. Deep blue spinel (500 gp). Moss agate (13 gp). Moss agate (13 gp). Malachite (13 gp). Onyx (40 gp). Onyx (40 gp). Peridot (40 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Jasper (40 gp). Peridot (40 gp). Rock crystal (40 gp). Amethyst (150 gp). Moonstone (40 gp). Black pearl (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Direcris Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He is bristling with hidden weapons, mostly flails and falchions. His crest is short and scarlet. His eyes are red.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Direcris is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of southern immigrants he idolized his father. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Shy. Bonds: Criminal record, Family, Immigrant. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Direcris Phrahdrandon, Male Dragonborn Bard 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 16 (+3)7 (-2) 9 (-1)12 (+1)
Skills Athletics +7, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 pp. Blue quartz (16 gp). Freshwater pearl (16 gp).


Social Check DCs


Warryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His tied-back hair is auburn. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Warryn grew up listening to his mother's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: A need for knowledge about a nearby landmark; and he feels the way he acts is they only way to get by in the world

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

Warryn Tarkelby, Male Gnome Ranger 11
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 10
Hit Points 92 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 18 (+4)14 (+2) 16 (+3)11 (+0)
Skills Investigation +6, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 160 pp.


Social Check DCs


Ranala Nackle, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large blue jacket. Her black hair is kept up in a ponytail inside a Stetson hat. Her hazel eyes are slightly larger than normal.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Ranala grew up listening to her father's many stories. In her youth she was a Layabout, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has dedicated herself to building a better world.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Adventurer, In love. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Ranala Nackle, Female Gnome Ranger 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)17 (+3) 15 (+2)10 (+0)
Skills Acrobatics +1, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Infernal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs

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