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NPC Generator

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Advanced [show]


Jarana Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. She has done her best to style her silver hair to look like a famous performer. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She uses divination through singing.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an athlete and attended two major summer competitions. She never won. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets; and she has money and likes to spend it

Ideals: Disciplined, Gifted, Athletic. Bonds: Rich, Guardian. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Jarana Battlehammer, Female Dwarf Warrior 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Shadow Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of sickles on his belt, each one with a amber on the hilt. His red fur is heavily combed to the left. His copper eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. In his 13th year, his parents were killed by a orcs raid, leaving Shadow alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Shadow Of Shadows, Male Tabaxi Cleric 6
Medium (5'0") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 17 (+3)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 13
Languages Common, Giant, Goblin, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 700 gp. Banded agate (12 gp). Tourmaline (160 gp).


Social Check DCs


Wrenn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely blue suit with grey socks and a vest with buckled shoes. His hair is short and brown. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Wrenn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: His father raised him in a mountain cabin. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Extrovert, Logical, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Wrenn Pingun, Male Gnome Commoner 9
Small (3'5") Gnome, Neutral Good (CR 9)
Armor Class 13
Hit Points 57 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)17 (+3) 9 (-1)14 (+2)
Skills Arcana +6
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Gnoll, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 12000 sp. Amber (80 gp). Blue quartz (7 gp). Azurite (7 gp). Hematite (7 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hamil Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'10" and wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. He keeps his chestnut hair in a pixie cut. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting, Joker. Bonds: Adventurer, Slave, Mentor. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Hamil Stoutman, Male Halfling Fighter 15
Small (2'10") Halfling, Neutral Good (CR 15)
Armor Class 13
Hit Points 43 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)10 (+0) 14 (+2)16 (+3)
Skills Intimidation +8, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 4000 gp. Aquamarine (300 gp). White pearl (130 gp). Blue quartz (7 gp). Azurite (7 gp). Freshwater pearl (7 gp). Sardonyx (40 gp). Star ruby (900 gp). Banded agate (7 gp). Banded agate (7 gp). Deep green spinel (130 gp). Rhodochrosite (7 gp). Brown-green garnet (130 gp). Black pearl (300 gp). Eye agate (7 gp). Rich purple corundum (900 gp). Lapis lazuli (7 gp).


Social Check DCs

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