Barakas Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear black clothing when he does not wear armor. He wears his black hair up. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Locksmith in town.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and expand his business
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Thodris Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her right leg appears badly burned and disfigured. She sports a flattop hair cut. She has gleaming, smiling green eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She is afraid of women and trembles around them
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Money/treasure.
Flaws: Shy. Bonds: Rich, Slave, Nature. Occupation: Performer
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 120 gp.
Kelter Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy blonde hair. His brown eyes peer out from beneath his top red hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.
History: Kelter was born the youngest of three triplets. After coming to the age of reason, Kelter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kelter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and wants to work out more often
Ideals: Fighting, Athletic, Gifted. Flaws: Terse. Bonds: Family. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red spinel (50 gp). Hematite (9 gp). White pearl (50 gp). Moss agate (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Varis Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and dresses in collared shirts and wears a proper scarf over his head. With a patchy blonde beard and wild blonde hair. This blue eyed southerner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Varis was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is unsatisfied with his job; and further expansion of business
Bonds: Job, Mentor, In love. Occupation: Actor
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnome, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!

