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NPC Generator

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Advanced [show]


Ozyman Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large red jacket. He has styled his white hair well, parting it to the right. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Ozyman Goodearth, Male Halfling Ranger 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Pijjirik Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man likes to wear ponchos typically of a light green in addition to tight pants. His clothes are grease stained in places. His long copper crest is drawn into a two foot long braid. His gold eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Pijjirik Beryntolthropal, Male Dragonborn Ranger 13
Medium (6'1") Dragonborn, True Neutral (CR 13)
Armor Class 12
Hit Points 47 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 14 (+2)18 (+4)
Skills Arcana +5, Persuasion +8
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 1000 gp. Tiger eye turquoise (7 gp). Obsidian (7 gp). Rock crystal (50 gp). Red garnet (100 gp). Sardonyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Irann Berevan, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Religious, Rich. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Irann Berevan, Female Elf Barbarian 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1900 sp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Arjhan Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered greataxe and tarnished shortspear as well. His silver crest is slicked back into a classic pompadour. His red eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the north. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Shepherd, who enjoyed hunting, Arjhan was taken on many hunting expeditions. Arjhan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is his passion

Ideals: Entrepeneur, Fighting, Pacifist. Bonds: Adventurer, Nature. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arjhan Nemmonis, Male Dragonborn Druid 6
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 8
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)6 (-2) 9 (-1)12 (+1)
Skills Arcana +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Silver comb with moonstones (600 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs

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