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NPC Generator

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Advanced [show]


Vepar Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She wears a simple black robe with yellow stripes complete with hood. Her hair, while still mostly chestnut, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Roofer arts, while her father instructed her in etiquette, music and courtly manner. Like her mother and her brother before her, after school she went straight into learning to become a Roofer. She's also a talented Laborer, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and to share knowledge with the world

Ideals: Philantrophist, Justice, Logical. Bonds: Rich, Job. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Vepar Doubt, Female Tiefling Rogue 3
Medium (6'1") Tiefling, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)14 (+2) 18 (+4)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 14
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5

Possessions: 20000 cp. 1 Good lock. 1 Disguise kit.


Social Check DCs


Cairn Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of hammers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair is braided into rings. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Cairn hails from a village terrorized by giants. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To find somewhere to settle down; and many giants want him driven away

Ideals: Fighting, Persistence. Flaws: Emotional, Mundane. Bonds: In love, Enemies. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Cairn Principle, Male Tiefling Monk 8
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 12 (+1)19 (+4)
Skills Intimidation +7, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80000 cp. Deep green spinel (80 gp). Blue star sapphire (1200 gp). Violet garnet (1200 gp). Emerald (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Royal, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and a rival would like him out of the picture

Ideals: Philantrophist, Justice. Flaws: Insane, Depressed. Bonds: Nature. Occupation: Fisher

Voice: Relaxed voice

Attributes [hide]

Ernest Royal, Male Human Druid 2
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)11 (+0) 4 (-3)13 (+1)
Skills Sleight of Hand +4, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 270 gp.


Social Check DCs


Joan Allerton, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She dresses in grey turtlenecks beneath a blue coat with tan slacks. She has wavy auburn hair. She has several tiny emerald earrings on each ear.

Personality: Prone to second guessing herself, she comes off as nervous. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Joan was raised in a hard working conservative environment. Her father had invested heavily in several trade routes and wanted her to inherit them. She struck the Stylist job and began her own company from there.

Motivation: Balancing her hectic life and new Stylist responsibilities is difficult; and she has money and likes to spend it

Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Rich, Job. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Joan Allerton, Female Human Barbarian 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs

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