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NPC Generator

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Advanced [show]


Carrie Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to meet his childhood hero

Ideals: Optimist, Joker. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Carrie Amakiir, Male Elf Fighter 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs


Dreali Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is cut short. His green unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 3 years old his parents immigrated from the south. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Shy. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Dreali Adler, Male Half-Elf Cleric 10
Medium (5'11") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +7, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 210 pp. Sard (70 gp). Iolite (70 gp).


Social Check DCs


Ogg Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears baggy black pantaloons and a pastel scarf. He is muscular with a powerful set of arms. His golden hair is lengthy. This gray eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Mentor, In love. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Ogg Gresham, Male Half-Orc Adept 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)10 (+0) 15 (+2)7 (-2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. Red spinel (110 gp).


Social Check DCs


Traubon Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely grey suit with green socks and a vest with buckled shoes. His chestnut hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: He was raised in a white middle class family as the only child. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and he is content

Ideals: Persistence. Flaws: Shy, Mundane. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Traubon Gorunn, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 7000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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