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NPC Generator

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Advanced [show]


Sark Bradly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears light armors faded through time and improper care. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are brown and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He receives visions of the future at random moments

History: He got into the Fisher business at a young age. A freak accident while working with his Navigator mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to be a navigator again

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Sark Bradly, Male Half-Orc Rogue 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 8
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)5 (-3) 11 (+0)8 (-1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Mormog Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His hair is short and red. His eyes are gray and catlike.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Poor, Job, Nature, Immigrant. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Mormog Everly, Male Half-Orc Rogue 7
Medium (6'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 18 (+4)6 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5

Possessions: 1100 gp. Chrysoberyl (120 gp).


Social Check DCs


Igden Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has brown hair. His eyes are amber and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Igden grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Igden. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Philantrophist, Artistic. Bonds: Criminal record. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Igden Munggen, Male Gnome Adept 5
Small (3'2") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Aquan, Auran
Attacks Melee -1 / 2d4-4, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 700 gp.


Social Check DCs


Furrele Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She carries with her a set of bows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her crest is greying and her face has many wrinkles. Her eyes are a pleasant gold.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A strong sense of loyalty to Dwarven people; and she has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Rich. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Furrele Qyxpahrgh, Female Dragonborn Ranger 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs

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