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NPC Generator

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Advanced [show]


Ermina Van Es, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is heavily combed to the left. Her face is covered beneath a completely black helmet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with a lost civilization.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: She's looking for her big break; and she is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Ermina Van Es, Female Human Expert 8
Medium (6'0") Human, True Neutral (CR 8)
Armor Class 7
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 15 (+2)15 (+2) 11 (+0)7 (-2)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple +3

Possessions: 30 pp. Moss agate (4 gp). Onyx (70 gp). Jasper (70 gp). Rock crystal (70 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Hobart Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in a clean white cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the west. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Adventurer, Immigrant, Family. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Hobart Greenleaf, Male Halfling Ranger 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Auran, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shax Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. She has moderate length brown hair. Her gold eyes are passionate and lively.

Personality: She is calm most of the time but flees social interaction. She is a ruthless business woman, a trait she acquired from her father.

History: She got into the Ploughman business at a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She became a Ploughman soon after.

Motivation: She doesn't get along with people that don't share her tastes; and further expansion of business

Ideals: Entrepeneur, Impeccable. Flaws: Shy. Bonds: Job, Family. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Shax Rescue, Female Tiefling Barbarian 1
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 5 (-3)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 40 gp.


Social Check DCs


Kallista Death, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and has a large green mantle and cape that has been intricately interwoven into her black robe. Her long blue hair is drawn into a two foot long braid. Her fierce silver eyes like to dwell on things.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. The war was a terrible time for her, and Kallista does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Kallista was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Kallista's mother didn't care for her much, and the feeling was mutual. She struck the Shoemaker job and began her own company from there.

Motivation: Wants to open a new tavern; and she's repulsed by the pc

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Job, Military. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kallista Death, Female Tiefling Fighter 4
Medium (6'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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