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NPC Generator

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Advanced [show]


Jelenneth Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely tan suit with black socks and a vest with buckled shoes. She wears her auburn hair up in a very large beehive style do. Her eyes are likewise hazel.

Personality: She has always had a great fascination with Dwarven culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Jelenneth took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.

Motivation: A strong sense of loyalty to Dwarven people; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Jelenneth Ariessus, Female Elf Commoner 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Althaea Cithreth, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in collared shirts and wears a proper scarf over her head. Her hair is always cut to a buzz. Her eyes are brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a Carter, her father struggled to pay the bills. Through the years after Althaea was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Althaea's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Fearful, Antagonistic. Bonds: Poor. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Althaea Cithreth, Female Elf Expert 12
Medium (5'0") Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 60 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Moss agate (14 gp). Deep blue spinel (600 gp). Amber (70 gp). Rock crystal (30 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She wears her gray fur down. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is a Jackalwere in disguise. Her first spouse was a Sculptor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. She hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with her old friends; and to settle down with her crush

Flaws: Shy. Bonds: Adventurer, Family, Has a crush. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Spring Of Spirit, Female Tabaxi Druid 8
Medium (5'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +6, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Giant, Auran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 80 pp. Sardonyx (40 gp). Jade (120 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Law, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She misses her home and complains about the freezing weather, even in summer.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east.

Ideals: Entrepeneur, Joker. Flaws: Insomniac. Bonds: Immigrant, Nature. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Anne Law, Female Human Wizard 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)16 (+3) 15 (+2)9 (-1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 gp.


Social Check DCs

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