Urshar Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a brown shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She keeps her long auburn hair kept up in a rat tail. Her gray eyes are slightly larger than normal.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to fit into much smaller and tighter spaces than normal.
History: The child of a Glassblower, who enjoyed hunting, Urshar was taken on many hunting expeditions. Urshar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Optimist, Gifted. Bonds: Nature, Criminal record, Family. Occupation: Priest
Voice: Australian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 150 gp.
Symma Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She is bristling with hidden weapons, mostly whips and shields. Her hair is golden and very short. Her green unseeing eyes seem to look past you.
Personality: Prone to second guessing herself, she comes off as nervous. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born blind and as such lacked many opportunities for work. Symma was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Symma decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Optimist. Flaws: Disease, Shy. Bonds: Criminal record, In love. Occupation: Farmer
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Moonstone (80 gp). Chalcedony (80 gp). Azurite (7 gp). Black opal (1200 gp).
Ida Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her whole body is exceptionally muscular. She keeps her silver hair in a pixie cut. She wears a mask on her face.
Personality: She is extraordinarily eccentric. Her job bores her to no end. She has decided to make it more interesting.
History: She comes from a rich eastern family. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). After months of barely getting by, Ida managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Insane. Bonds: Immigrant, Adventurer, Criminal record, Rich. Occupation: Shoemaker
Voice: Posh accent
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 15 (+2) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A silver and pearl hairclip (30 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Greedy. Bonds: Rich, Job, Religious. Occupation: Junk Dealer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 81 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 gp. Eye agate (15 gp). Rhodochrosite (15 gp). Sardonyx (60 gp). Fiery yellow corundum (400 gp). Chalcedony (60 gp). Obsidian (15 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

