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NPC Generator

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Osco Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a brown handlebar mustache and slicked back brown hair. His amber eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Racist. Bonds: Rich, Immigrant, Military, Nature. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Osco Goodearth, Male Halfling Rogue 10
Small (2'11") Halfling, Neutral Good (CR 10)
Armor Class 13
Hit Points 35 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)7 (-2) 12 (+1)13 (+1)
Skills Arcana +2, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2100 gp. Peridot (80 gp). Red garnet (160 gp). Black pearl (300 gp). Amethyst (160 gp). White pearl (160 gp).


Social Check DCs


Târz Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Doctor, Târz learned a great deal about his father's area of expertise. He has had some formal poetry training, and achieved minor success. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Târz Marlee, Male Half-Orc Aristocrat 10
Medium (6'8") Half-Orc, Neutral Good (CR 10)
Armor Class 10
Hit Points 15 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)4 (-3) 16 (+3)15 (+2)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2200 gp. Zircon (30 gp).


Social Check DCs


Alice Merton, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her skin is fair and her fingers are delicate and long. With bright auburn hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born several months after her father was called into army service. When Alice reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Disciplined. Flaws: Secretive. Bonds: Poor, Criminal record, Military. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Alice Merton, Female Human Ranger 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Star ruby (500 gp). Blue sapphire (500 gp).


Social Check DCs


Nogu Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts. She has a slight overbite and is overall scrawny. Her golden hair is wavy and long. This amber eyed southerner is not easily forgotten.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Seamstress again; and she wants to meet her childhood hero

Flaws: Antagonistic. Bonds: Job, Religious, Enemies, Adventurer. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Nogu Churchill, Female Half-Orc Cleric 7
Medium (4'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)15 (+2) 12 (+1)7 (-2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Druidic, Goblin
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 700 gp. Jeweled anklet (2000 gp).


Social Check DCs

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