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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


River Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of pickaxes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her fur, while still mostly gray, has prominent grey streaks. Her eyes, though not visible through her cowl, are copper.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Passionate, Persistence. Flaws: Disease. Bonds: Adventurer. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

River Grass, Female Tabaxi Monk 10
Medium (4'7") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 11 (+0)18 (+4)
Skills Acrobatics +6, Persuasion +8
Senses Passive Perception 10
Languages
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +8

Possessions: 2400 gp.


Social Check DCs


Ahlyssa Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a yellow small hat and yellow clothes. With wild red hair. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She got into the Sculptor business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: She is unsatisfied with her job; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Fighting, Justice. Bonds: Job. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ahlyssa Iathrana, Female Half-Elf Barbarian 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hobart Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white trousers with tan and green striped suspenders. He wears various colorful collared shirts. With bright black hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: Hobart hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Rich, Job. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Hobart Wildheart, Male Halfling Expert 7
Small (2'11") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 21 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +5, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trail In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she is dressed in earthy colors with a pastel and tan handkerchief worn on her right side. She wears her brown fur up. Her eyes are a pleasant blue.

Personality: She is business-like. She takes instructions and follows them to the letter. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. Recently she has begun working with bootleggers and crooks.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she wants revenge against dire rats

Ideals: Professionalism. Bonds: Religious, Criminal record, Enemies. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Trail In Woods, Female Tabaxi Fighter 4
Medium (4'9") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Silk rope. 1 Spyglass. 1 Masterwork Artisan’s tools. 1 Spyglass.


Social Check DCs

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