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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Einkil Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He likes to wear brown tank tops with blue pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: His parents moved while he was still in utero so he is the first generation to be born here. Einkil was born on a far northern forest where he grew up under the tutelage of his mother, an expert Marshal. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he is greedy

Ideals: Professionalism. Flaws: Sensitive. Bonds: Immigrant, Rich, Adventurer. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Einkil Broodfist, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)8 (-1) 18 (+4)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Mardnab Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears rags and sports a simple walking cane. Her long red hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Courier born in the past three hundred years. She is harsh and unforgiving.

History: She was born the only child of a wealthy merchant. Through the years after Mardnab was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Mardnab's father didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She feels threatened by others; and obtaining odd cultural human artifacts is her passion

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Mardnab Tarkelby, Female Gnome Fighter 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)14 (+2) 16 (+3)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Giant, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp. 3 Smokesticks.


Social Check DCs


Geva Barclay, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'11" and is well dressed, but even with her fine clothing she looks run-down. Her right hand appears badly burned and disfigured. With wild white hair. She tend to wears goggles to shield her eyes.

Personality: She is almost excessively polite to everyone, even when angry. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a Performer, her father struggled to pay the bills. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Shy, Insane. Bonds: Poor. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Geva Barclay, Female Human Barbarian 2
Medium (5'11") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Immeral Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. His long chestnut hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Dilettante. He receives visions of the future at random moments

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He has achieved small success as a Dilettante.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Gifted, Artistic. Bonds: Job, Adventurer. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Immeral Devore, Male Half-Elf Commoner 2
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Abyssal, Halfling
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs

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