Edge Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is typically in his Stableman uniform. His fur is orange and very short. His eyes are green and catlike.
Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of giants once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Shy, Disease. Bonds: Job, Enemies, Rich. Occupation: Stableman
Voice: Italian accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1200 gp. 1 Minor magic item.
Ghaliver High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red tunic with green highlights, and long white pants that bunch up around his shoes, and he perpetually has his scythe ready. His auburn hair is still thick. He has several tiny aquamarine earrings on each ear.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghaliver fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and wants his loneliness to end
Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 7000 cp. Eye agate (8 gp).
Erky Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends.
Ideals: Fighting, Athletic, Artistic. Flaws: Addict. Bonds: Adventurer. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 49 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: Jade (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emmeline Westbrook, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears baggy brown pantaloons and a tan scarf, she is not a threatening figure. Her red hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are hazel.
Personality: Cocky and sure of herself, she believes she is the best Bricklayer born in the past three hundred years. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Emmeline was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Bricklayer. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their daughter. She worked as a Bricklayer, and she later adopted a second daughter.
Motivation: She is unsatisfied with her job; and a deep hatred of gnolls
Ideals: Joker. Bonds: Job, Family, Enemies. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


