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NPC Generator

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Advanced [show]


Stacee Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her moppish golden hair is in a traditional bowl cut. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of a Bounty Hunter, who enjoyed hunting, Stacee was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and she's attracted to the pc

Ideals: Joker. Flaws: Depressed. Bonds: Has a crush, Adventurer, Nature. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Stacee Swiftwhistle, Female Halfling Cleric 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp. Iolite (80 gp).


Social Check DCs


Nedda Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She is dressed in a clean white cloak covering her clean studded leather, and her gloved hand is found clutching a mace. Her hair is greying and her face has many wrinkles. She has blue eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She pushes her goals aggressively. She is also a coward if confronted.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels kind of lost in life; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Antagonistic, Fearful, Depressed. Bonds: Criminal record. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Nedda Greenbottle, Female Halfling Commoner 15
Small (2'9") Halfling, Neutral Evil (CR 15)
Armor Class 14
Hit Points 86 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Insight +6, Performance +7
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +2 / 4d8-3, Ranged +8 / 4d8+3, Grapple +3

Possessions: 4000 gp. Black pearl (800 gp). Black opal (1400 gp). Moonstone (20 gp). Violet garnet (800 gp). Lapis lazuli (7 gp). Blue star sapphire (1400 gp). Blue quartz (7 gp). Aquamarine (800 gp). Lapis lazuli (7 gp). Golden yellow topaz (800 gp). Onyx (20 gp). Chrysoberyl (40 gp). Smoky quartz (20 gp). 1 Medium magic item.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'2" and is renowned for her bright pastel dresses and hats. Her right hand appears badly burned and disfigured. Her yellow fur is braided into rings. Her blue eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to be a mercenary again

Ideals: Fighting. Bonds: Job, Nature, Rich, Adventurer. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Three In the Wind, Female Tabaxi Fighter 3
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2500 sp. Sardonyx (70 gp).


Social Check DCs


Art Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears skinny pants and wears a brown and white robe with the hood down. His fur is gray and curly. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves poetry and to teach people poetry more than just about anything. He also has developed a complete distrust of the Guard profession.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic, Fighting. Bonds: Job, Rich. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Art Prim Posies, Male Tabaxi Expert 9
Medium (5'11") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1700 gp. 1 Minor magic item.


Social Check DCs

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