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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Robbie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair, while still mostly red, has prominent grey streaks. Her eyes are likewise blue.

Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants she idolized her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and human compassion

Flaws: Racist. Bonds: Rich, Adventurer, Immigrant, Criminal record. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Robbie Shadowquick, Female Halfling Barbarian 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


John Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. He has dyed his greying red hair a little too much giving a sharp red color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: John hails from a village terrorized by drow. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Optimist, Athletic. Bonds: Poor, Enemies, Job, Adventurer. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

John Pickering, Male Human Wizard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 11 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Hugh Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting grey shirt and pants. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Fighting. Flaws: Impulsive. Bonds: Poor. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugh Bradshaw, Male Human Warrior 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: To be a Performer again; and he is greedy

Flaws: Mundane, Shy. Bonds: Rich, Job. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Beloril Daerdahk, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs

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